October 14–16, 2026
CITIE 2026 From October 14 to 16
The International Congress on Educational Technology and Innovation (CITIE 2026) invites researchers, educators, developers, instructional designers, educational policy makers, and STEAM professionals to submit original contributions presenting scientific advances, technological developments, innovation experiences, and case studies related to the use of emerging technologies for the transformation of education.
CITIE 2026 is an international forum where academic research, technological innovation, learning experience design, and the transfer of knowledge to society converge. The congress promotes an interdisciplinary approach that integrates artificial intelligence, interactive applications, virtual reality, quantum computing, learning analytics, and innovative pedagogies to address current and future challenges in education.
Papers are accepted in Spanish or English under the following modalities:
Research articles
Technical reports
Case studies
Innovation proposals
Educational technology designs and developments
Implementation experiences
Thematic Tracks




Authors must indicate the thematic track to which their contribution is assigned.
Thematic Tracks
Authors must indicate the thematic track to which their contribution is assigned.
Track 1 — Artificial Intelligence, Quantum Computing, and Learning Analytics
This track addresses the use of advanced computational technologies to analyze, personalize, and optimize educational processes.
It includes, but is not limited to:
Artificial intelligence and machine learning in education
Intelligent tutoring systems and conversational agents
Learning Analytics and Educational Data Mining
Learning Catalytics
Adaptive and personalized systems
Quantum computing for educational simulation and optimization
Quantum Machine Learning applied to learning
Generative models, LLMs, and RAG in education
Automated assessment and intelligent feedback
Neurophysiological information processing (e.g., EEG, eye-tracking)
Predictive models (decision support systems) for assisted diagnostics
Track 2 — Interactive Applications and LMS
This track focuses on the design, development, implementation, and evaluation of technological solutions for learning.
It includes:
Interactive educational applications
Mobile apps for education
Video games and digital gamification
Educational software
Web platforms and Learning Management Systems (LMS)
Interactive assessment systems
UX/UI for education
Authoring tools
Track 3 — Immersive Technologies for Education
This track brings together research and developments related to experiential learning through immersive technologies.
It includes:
Virtual and augmented reality in education
Simulators and virtual laboratories
Immersive serious games
Educational metaverses
Extended Reality (XR)
Professional training in virtual environments
Track 4 — Pedagogical Innovation and Learning Experience Design
This track integrates pedagogy and technology for the design of educational experiences.
It includes:
Project- and challenge-based learning
STEAM and maker education
Gamification and ludification
Interactive storytelling
Digital instructional design
Hybrid and flexible education
Technology-mediated formative assessment
Track 5 — Digital Education, Inclusion, and Social Development
This track addresses the role of technology as a tool to promote equity, inclusion, and social impact in education.
It includes:
Educational technology for rural contexts
Inclusive and accessible education
Disability and assistive technologies
Intercultural and bilingual education
Bridging the digital divide
Social impact of educational innovation
Publication
Accepted papers will be considered for publication in indexed proceedings volumes (Springer or other academic publishers, depending on the track and the quality of the work), subject to compliance with editorial standards and the peer-review process.
Important Dates
Registration Fees
Students
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Participants
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Accepted paper
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SECIHTI

Universidad Nacional Pedro Henríquez Ureña

Universidad Católica de Santa María

